A somewhat updated fork from GraphicsMagick for node
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var assert = require('assert')
module.exports = function (gm, dir, finish, GM) {
var m = gm
.blur(8, 4)
.stroke("red", 3)
.fill("#ffffffbb")
.drawPolygon([60, 10], [183, 73], [185, 13], [167, 35], [165, 17], [163, 19]);
var args = m.args();
assert.equal('convert', args[0]);
args = args.slice(2);
assert.deepEqual(args, [
'-blur',
'8x4',
'-strokewidth',
3,
'-stroke',
'red',
'-fill',
'#ffffffbb',
'-draw',
'polygon 60,10,183,73,185,13,167,35,165,17,163,19',
'-'
])
if (!GM.integration)
return finish();
m
.write(dir + '/polygon.png', function polygon (err) {
finish(err);
});
}